Javier Angala

I am a game designer that resides in Melbourne, Australia, who
has a passion for level design and documentation. I have studied game design for several years, and offer freelance designer services.

Major Project (2024)

Trailer for Spearloom.

Spearloom

Play as Kimiko in this 2D momentum-based platformer!
Use the family heirloom passed down from generations, to launch around various obstacles in a grand fantasy city! Explore the world to find a cure for your ailing friend!

Roles for this group project:
- Lead Level Designer (Prototyping level layouts and finalising them)
- Creator of Game Design Documentation
- Sound Designer (joint role; searching for relevant sound effects)
- Game Tester (joint role)

Student Assignment (2024)

Zap & Dash

Big Petrol has gone too far!
Race your electric vehicle around to harness the power of electricity, and zap petrol stations to destroy them! Recharge at EV stations, but watch out for Big Petrol's goons - One hit and you're out!
Relegate them to the past and transition to a better future today!

Roles for this group project:
- Lead Level Designer (Prototyping the level layout, and responsible for placing level assets)
- Creator for Game Design Documentation
- Lead Sound Designer (joint role; searching for relevant sound effects)

Major Project (2023)

Jack O'Bash

Spook out, and ride that sweet, sweet, sugar rush!
Control Jack O’Lantern, a young heir to a millionaire, and ride out your sugar rush on a spooky Halloween adventure. Use hilarious party themed powers, fight spooky Halloween monsters, and take the cake before you crash!

Roles for this group project:
- Level Designer (Prototyping the room layout, and the final design of the rooms)
- Creator for Game Design Documentation

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